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[a] Umeå Institute of Design [@] johan.redstrom at dh.umu.se
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Johan Redström (2012). Defining Moments, in Wendy Gunn and Jared Donovan (eds.), Design and Anthropology. Farnham: Ashgate. |
I'm a professor of design at the Umeå Institute of Design, Umeå University in Sweden. I have previously been a studio director at the Interactive Institute, an adjunct professor at the School of Textiles at the University of Borås, Sweden, and an associate research professor at the Center for Design Research at the Royal Academy of Fine Arts, School of Architecture, Denmark. I received my PhD in 2001 from the University of Gothenburg in Sweden. In 2006, I got the Design Studies Award and in 2009 I was elected as a fellow of the Design Research Society. Combining philosophical and artistic approaches, my research focuses on experimental design and critical practice. Research programs include Slow Technology on designing for reflection rather than efficiency in use, IT+Textiles on combining traditional design and new technologies, Static! and subsequently Switch! on increasing energy awareness through critical and conceptual design. I'm married to Maria, and we have three kids.
2012 - : Professor, Head of Research, Umeå Institute of Design, Umeå University, Sweden. 2010 - 2012 : Director Design Research Unit, Interactive Institute, Sweden. 2009 - 2010: Adjunct Professor in Design Theory, The Swedish School of Textiles. 2007 - 2009 : Design Director and Senior Researcher, Interactive Institute, Sweden. 2006: Associate Research Professor, Center for Design Research, Royal Academy of Fine Arts, School of Architecture, Copenhagen, Denmark. 2005 - 2007 : Research Director, Interactive Institute, DESIGN (previously known as the RE:FORM studio), Göteborg, Sweden. On leave during 2006. 2004: Research Director, Interactive Institute, PLAY Studio, Göteborg, Sweden. 2002 - 2003: Guest lecturer (50%), Dept. of Computing Science (interaction design group), Chalmers University, Göteborg, Sweden. 1999 - 2004: Researcher, Interactive Institute, PLAY Studio, Göteborg, Sweden. 1998 - 1999: Researcher, Viktoria Institute, PLAY Research Group, Göteborg, Sweden.
Currently preparing for DRS 2014. Member of the Editorial Advisory Board for Artifact, and the Editorial Team of International Journal of Design. Member of the board of Nordes (Nordic Design Research), and its 2007 conference Design Inquiries. Program co-chair for In the Making, the First Nordic Design Research Conference, Copenhagen, May, 2005. To name a few.
Studies in Musicology, Logic, and Philosophy, Göteborg University, 1992-96. Studies in Cognitive Science and Human-Computer Interaction 1993-1995, BSc in Cognitive Science 1996, Dept. of Computer Science, University College of Skövde. PhD studies in Theoretical Philosophy, Dept. of Philosophy, Göteborg University, 1996-2000. Supervisors: Björn Haglund and Helge Malmgren. PhD in Informatics 2001, Dept. of Informatics, Göteborg University. Thesis title: Designing Everyday Computational Things. Supervisor: Bo Dahlbom. Other... |
switch! (2008 - 2009): static! (2004 - 2006): it+textiles (2001 - 2005): slow technology (1999 - 2001):
I have also been involved in some other projects, such as CheckOut. Early projects include work on information visualisation, amplified reality, and some philosophy. Visual Voltage Undersöka Form WIRED NEXTFEST 2007 So Watt!
WIRED NEXTFEST.2006 Extra Ordinary
WIRED NEXTFEST.2005
NEXT2004
Textil Evolution
Couples Exhibition
The Information Deliverer
Informativ konst och långsam teknologi Johan Redström (2012). Defining Moments, in Wendy Gunn and Jared Donovan (eds.), Design and Anthropology. Farnham: Ashgate. Koskinen, I., Binder, T., Redström, J., Wensveen, S. and Zimmerman, J. (2011). Design Research Through Practice: Lab, Field and Showroom. Morgan Kaufmann. Brandt, E., Redström, J., Agger Eriksen, M. and Binder, T. (2011). XLAB. The Danish Design School Press. Redström, J (2011). The Useless Within. In Duarte, F. and Bruinsma, M. (Eds.) Useless, The EXD'11 Reader. Experimenta, Lisbon. Redström, J. (2010). Research Frames. In Mazé, R. (Ed.) Static! Designing for energy awareness. Arvinius. Redström, J. (2010). Current issues in sustainable design and research. In Mazé, R. (Ed.) Static! Designing for energy awareness. Arvinius. Redström, J. (2008). Disruptions. In Binder, Löwgren and Malmborg (Eds.) (Re)Searching the Digital Bauhaus, pp. 191-217. Springer. Redström, J. (2007). Aesthetic Concerns. In Giaglis, G. and Kourouthanassis, P. (Eds.) Pervasive Information Systems. M. E. Sharpe. Redström, J. (2007). En experimenterande designforskning. I Ilstedt Hjelm, S. (red.) Under ytan. Raster Förlag & SVID. Hallnäs, L. and Redström, J. (2006). Interaction Design: Foundations, Experiments. Textile Research Centre, Swedish School of Textiles, Unversity College of Borås and Interactive Institute. Redström, M., Redström, J. and Mazé, R. (Eds.) (2005). IT+Textiles. Edita Publishing Oy, Finland. Reprinted 2010 by Eriksson, D., Ernevi, A., Jacobs, M., Löfgren, U., Mazé, R., Redström, J., Thoresson, J. & Worbin, L. (2005). Tic Tac Textiles: A Waiting Game In IT+Textiles, p. 66-75.
Ernevi, A., Redström, J., Redström, M. & Worbin, L. (2005). The Interactive Pillows. In IT+Textiles, p. 47-54.
Ernevi, A., Redström, J. & Zetterblom, M. (2005). Mute. In IT+Textiles, p. 89-90.
Ernevi, A., Jacobs, M., Mazé, R., Müller, C., Redström, J., & Worbin, L. (2005). The Energy Curtain: Energy Awareness. In IT+Textiles, p. 91-96.
Redström, J. (2005). IT+Textiles. In IT+Textiles, p. 6-11.
Redström, J. (2005). On technology as material in design. In IT+Textiles, p. 12-29.
Redström, J. (2005). Information Deliverer: Abstract Information Appliances. In IT+Textiles, p. 76-83.
Redström, J. (2001). Designing Everyday Computational Things Bergström, J., Clark, B., Frigo, A., Mazé, R., Redström, J. and Vallgårda, A. (2010). Becoming materials: material forms and forms of practice, Digital Creativity, 21: 3, pp. 155-172.
Redström, J. (2008). Tangled Interaction: On the Expressiveness of Tangible User Interfaces. ACM ToCHI (Transactions on Computer-Human Interaction), Vol. 15, No. 4 (Special Issue on the Aesthetics of Interaction), pp. 1-17. Koskinen, I., Binder, T. and Redström, J. (2008). Lab, Field, Gallery, and Beyond. Artifact, Vol. 2, No. 1 (Special Issue: Issues in design research and design research methods), pp. 46 - 57, . Mazé, R. and Redström, J. (2008). Switch! Energy Ecologies in Everyday Life. International Journal of Design, Vol 2, No 3. Redström, J. Re:Definitions of Use. In Design Studies
Volume 29, Issue 4, July 2008, pp. 410-423 Hallnäs, L and Redström, J (2008). Textile Interaction Design. In Nordic Textile Journal, 2008:1, pp. 104-115. Hummels, C., Redström, J. and Koskinen, I. (2007). Design Research for Social Scientists: Reading Instructions for This Issue. In Hummels, C., Koskinen, I. and Redström, J. (Eds.) Knowledge, Technology & Policy, Special Issue on Design Research, Vol. 20, No. 1, pp. 11-17. Springer. Ernevi, A., Palm, S. and Redström, J. (2007). Erratic Appliances and Energy Awareness. In Hummels, C., Koskinen, I. and Redström, J. (Eds.) Knowledge, Technology & Policy, Special Issue on Design Research, Vol. 20, No. 1, pp. 71-78. Springer. Redström, J. (2006). Left To Our Own Devices. In Artifact, Journal of Virtual Design, Vol. 1, No.1 , pp. 26-28. Routledge. Redström, J. (2006). Towards User Design? On the shift from object to user as the subject of design. In: Design Studies, Vol. 27, Issue 2, pp. 123-139. Redström, J. (2005). On Technology as Material in Design. In Willis, A-M. (ed.) Design Philosophy Papers: Collection Two, pp. 31-42. Team D/E/S Publications. Originally published in Design Philosophy Papers, De/re/materialisation (contra-futures), #02, 2005. Team D/E/S, Qld, Australia. Mazé, R. and Redström, J. (2005). Form and the Computational Object. In Digital Creativity Journal, Vol. 16, No. 1, 2005, pp. 7-18. Routledge. Hallnäs, L. and Redström, J. (2002). From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things. In ACM Transactions on Computer-Human Interaction (ToCHI), Vol. 9, No. 2, June 2002, pp. 106-124. ACM Press. Hallnäs, L., Melin, L. and Redström, J. (2002). A Design Research Program for Textiles and Computational Technology. In Nordic Textile Journal, No. 1, 2002, pp. 56-63. The Textile Research Centre, CTF, Borås. Hallnäs, L. and Redström, J. (2001). Slow Technology; Designing for Reflection.
In: Personal and Ubiquitous Computing, Vol. 5, No. 3, 2001, pp. 201-212. Springer. Mazé, R., Gregory, J, and Redström, J. (2011). Social Sustainability; A Design Research Approach to Sustainable Development. IASDR 2011, Delft.
Redström, J. (2011). Some Notes on ProgramÐExperiment Dialectics. In Proceedings of the 4th Nordic Design Research Conference ÓMaking Design Matter!Ó, School of Art and Design, Aalto University, Helsinki, Finland, May 29th - June 1st, 2011. [PDF]
Bergström, J., Mazé, R. , Redström, J. and Vallgårda, A. (2009). Symbiots: Conceptual Interventions into Urban Energy Systems. In Proceedings of the Nordic Design Research Conference, Engaging Artifacts, Oslo, 2009. Mazé, R. and Redström , J. Difficult forms: Critical practices in design and research. In Proceedings of International Association of Socities of Design Research 2007, Emerging Trends in Design Research. The Hong Kong Polytechnic University School of Design, November 12 - 15, 2007. Routarinne, S. & Redström, J. (2007). Domestication as Design Intervention. In the proceedings of Design Inquiries, the Second Nordic Design Research Conference 2007. Web proceedings of Nordic Design Research: www.nordes.org. Vallgårda, A. and Redström, J. (2007). Computational Composites. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI '07. ACM Press, New York, NY, 513-522. Binder, T. and Redström, J. (2006). Exemplary Design Research. In Friedman, K., Love, T. and Corte-Real, E. (Eds.) Proceedings of Design Research Society Wonderground International Conference 2006. Backlund, S., Gustafsson, A., Gyllenswärd, M., Ilstedt-Hjelm, S., Mazé, R. Redström, J. (2006). Static! The Aesthetics of Energy in Everyday Things. In Friedman, K., Love, T. and Corte-Real, E. (Eds.) Proceedings of Design Research Society Wonderground International Conference 2006
Redström, J. (2006). Persuasive Design; Fringes and Foundations. In IJsselsteijn et al (eds) Persuasive Technology; First International Conference on Persuasive Technology for Human Well-Being, PERSUASIVE 2006, Proceedings, pp. 112-122. Springer.
Ernevi, A., Palm, S. and Redström, J. (2005). Erratic Appliances and Energy Awareness. In Proceedings of the Nordic Design Research Conference ~ In the Making ~, May 29‚31, 2005, Copenhagen, Denmark. (Revised version published in Knowledge, Technology & Policy, Springer 2007)
Ernevi, A., Eriksson, D., Jacobs, M., Löfgren, U., Mazé, R., Redström, J., Thoresson, J. and Worbin, L. (2005). Tic Tac Textiles. In Proceedings of CUMULUS Lisbon 2005, Pride and Pre-Design, The Cultural Heritage and the Science of Design, 26 ‚ 29 May 2005, IADE, Lisbon, PORTUGAL. Mazé, R. and Redström, J. (2004). Form and the Computational Object. In Proceedings of CADE (Computers in Art and Design Education) 2004, Copenhagen Business School, Denmark, and Malmö University, Sweden. Electronic Proceedings. Hallnäs, L. and Redström, J. (2002). Abstract Information Appliances; Methodological Exercises in Conceptual Design of Computational Things. In: DIS2002: Serious reflection on designing interactive systems, pp. 105-116. ACM Press. Hallnäs, L., Melin, L. and Redström, J. (2002). Textile Displays; Using Textiles to Investigate Computational Technology as Design Material. In: Proceedings of NordiCHI 2002, pp. 157- 166. ACM Press. Hallnäs, L., Jaksetic, P., Ljungstrand, P.,
Redström, J., & Skog, T. (2001): Expressions -
Towards a Design Practice of Slow Technology. In: Proceedings of Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, pp. 447- 454. IOS Press. Nyberg, M., Björk, S., Goldstein, M., & Redström, J. (2001):
Handheld Applications Design: Merging Information Appliances Without Affecting Usability.
In: Proceedings of
Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, pp. 391-398. IOS Press.
Redström, J., Ljungstrand, P. and Jaksetic, P. (2000). The ChatterBox: Using Text Manipulation in an Entertaining Information Display. In: Proceedings of Graphics Interface 2000, pp. 111-118. Canadian Information Processing Society.
Redström, J., Skog, T. and Hallnäs, L. (2000). Informative Art: Using Amplified Artworks as Information Displays. In: Proceedings of DARE 2000 (Designing Augmented Reality Environments), pp. 103-114. ACM Press.
Ljungstrand, P., Redström, J. and Holmquist, L. E. (2000). Webstickers: Using Physical Tokens to Access, Manage and Share Bookmarks to the Web. In: Proceedings of DARE 2000 (Designing Augmented Reality Environments), pp. 23-31. ACM Press.
Björk, S., Redström, J., Ljungstrand, P. and Holmquist, L. E. (2000).
POWERVIEW: Using information links and information views to navigate and visualize
information on small displays. In: Thomas, P. & Gellersen, H. W. (eds.):
Handheld and Ubiquitous Computing; Proceedings of
HUC 2k, pp. 46-62. Springer.
Björk, S. and Redström, J. (2000). Redefining the Focus and
Context of Focus+Context Visualizations. In:
Proceedings of InfoVis 2000,
October 9-10, Salt Lake City, Utah, USA.
Short presentation (full paper in electronic proceedings).
Redström, J., Dahlberg, P., Ljungstrand, P. and Holmquist, L. E. (1999). Designing for Local Interaction. In: Nixon, P., Lacey, G. & Dobson, S.: Managing Interactions in Smart Environments (1st International Workshop on Managing Interactions in Smart Environments), pp. 227-238. Springer-Verlag.
Falk, J., Redström, J. and Björk, S. (1999). Amplifying Reality. In: Gellersen, H. W. (Ed.): Handheld and Ubiquitous Computing, Lecture Notes in Computer Science No. 1707, pp. 274 - 280. Springer-Verlag, Heidelberg.
Holmquist, L. E. , Redström, J. and Ljungstrand, P. (1999). Token-Based Access to Digital Information. In: Hans- W. Gellersen (Ed.): Handheld and Ubiquitous Computing, Lecture Notes in Computer Science No. 1707, pp. 234 - 245. Springer-Verlag, Heidelberg.
Björk, S., Holmquist, L. E., Redström, J., Bretan, I., Danielsson, R., Karlgren, J. and Franzén, K. (1999): WEST: A Web Browser for Small Terminals. In: Proceedings of UIST'99 (User Interface Software and Technology). CHI Letters, Vol. 1, Issue 1, pp. 187-196. ACM Press
Björk, S., Holmquist, L. E. and Redström, J. (1999). A Framework for Focus+Context Visualization. In: Proceedings of InfoVis '99, IEEE Symposium on Information Visualization. San Fransisco, USA. October 24-29, 1999.
short papers, etc. (selection) Björk, S. and Redström, J. (2002): Window Frames as Areas for Information Visualization (Short Paper). In: Proceedings of NordiCHI 2002, pp. 247-250, ACM Press.
Hansson, R., Ljungstrand, P. and Redström, J. (2001). Subtle and Public Notification Cues for Mobile Devices. UbiComp 2001, September 30 - October 2, 2001, Atlanta, Georgia, USA. Tech Note.
Björk, S., Holmquist, L. E., Ljungstrand, P. and Redström, J. (2000). PowerView: Structured Access to Integrated Information on Small Screens. In: Extended Abstracts of CHI 2000, short talk. (2000). Slow Technology; Research on Computation as Design Material. Presented at: Electrohype 2000, October 27-29, Malmö, Sweden.
Redström, J., Jaksetic, P. and Ljungstrand, P. (1999). The ChatterBox. In: Hans- W. Gellersen (Ed.): Handheld and Ubiquitous Computing, Lecture Notes in Computer Science No. 1707, pp. 259 - 261.
Springer-Verlag, Heidelberg. Björk, S. and Redström, J. (1999). An Alternative to Scrollbars on Small Screens. In: Extended Abstracts of CHI 99 (ACM Conference on Human Factors in Computing Systems), pp. 316-317.
Dahlberg, P., Redström, J. and Fagrell, H. (1999). People, Places and the NewsPilot. In: Extended Abstracts of CHI 99 (ACM Conference on Human Factors in Computing Systems), pp. 322-323. Pittsburgh, Pennsylvania, 15-20 May 1999.
Jaksetic, P. and Redström, J. (1999). OfficeID - Generating Texts Using Dynamic Information in a Computer Network. Poster presentation at the Eleventh International Writing and Computers Conference, Cambridge, UK (April 1, 1999).
Radovic, S. and Redström, J. (1999). Where Does the Mind Begin? Poster presentation at: ASSC3 (Association for the Scientific Study of Consciousness). London, Ontario, Canada. June 4-7, 1999.
Redström, J. (1998). The DishJockey: Integrating Multimedia into Everyday Activities. In: The 6th ACM International Multimedia Conference; Art Demos, Technical Demos, Poster Papers. Intellect Books. Awarded 'Best Poster'.
Frontiers in Design Research. Danish Centre for Design Research and Kolding School of Design, March 16th 2011.
New Media Meeting, media art festival. Norrköping November 26, 2010.
DeSForM 2010: Design & Semantics of Form & Movement. Luzern, Switzerland, November 2-5, 2010.
Designing Pleasurable Products and Interfaces, DPPI 09. Compiegne, France, October 13-16, 2009.
Skilled Practice Research Seminar. University of Southern Denmark (S¿nderborg, Denmark), March 20-21, 2007.
SIGCHI.DK Student Prize Award 2006. October 6, 2006.
Persuasive 06 - First International Conference on Persuasive
Technology and Well-Being. May 18-19. Eindhoven, The
Netherlands.
Co-design, co-ideas | 3.3. March 3. 2006. University of Art and
Design Helsinki (UIAH), Finland.
Digital konst & kultur - en motor för utveckling och innovation?
Konferens i Stockholm 13 oktober 2005. Regeringens IT-politiska
Strategigrupp, IT-Företagen, Konstfack, Interactive Institute.
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External/assistant supervisor for:
2009, 2010, 2011: Interaction Design Methodology (7,5p). Interaction Design, IT University, Göteborg. 2004-05: LJUD, 20p: The course is a collaboration between the departments of the faculty of fine and applied arts, Göteborg University and Architecture of Chalmers University. We'll be working with HDK, school of design and crafts, on introducing experimental design research. More information here. 2004: Energy, ?p: A course on working with energy as material in design done in collaboration with, HDK, school of design and crafts. (The course is done in collaboration with 'Static!', one of our research projects.) 2000-2003: shared responsibility for the development of the Masters Program in HCI/Interaction design, Dept. of Computing Science, Chalmers, IT-University, Göteborg 2002-2003: Program manager ("programledare") of the Masters Program in HCI/Interaction Design, IT-University, Göteborg. 2001-2003: Course responsibility for "Seminarium i interaktionsdesign I och II, 10+10p", including course development. 2002-2003: Founding member of the Interaction Design group at the department of Computing Science, Chalmers. Responsible for the group's webpages and communication. 2002-2003: Course responsibility for one seminar course and one reading course in design theory, 5p each. 2003: Course responsibility for a design project course on IT and Textiles, 5p. IT and Textiles involves co-operation with the School of Textiles, Borås. 2003: Responsible for course development of "Interaktionsdesign - metoder, 3p" and "Interaktionsdesign - projekt, 10p" and shared responsibility for course development of "Interaktionsdesign - grafiska gränssnitt, 6p" and "Interaktionsdesign - ubiquitous computing, 6p". 1999 - onwards: supervision of master theses in interaction design, computer science, and informatics. Also active as an external supervisor of master student projects in fashion and textile design at the School of Textiles in Borås. 1998 - 2001: lectures on the philosophy of biology and artificial life at the department of Zoology, Göteborg University. Also lectures on philosophy and cognitive science to students in theoretical biology. |